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The maker pen is not CSG but we’ve certainly thought about CSG. Instead we simply generate mathematical data and build the meshes from that. There is no voxel s
by tyleo 5y ago
The maker pen is not CSG but we’ve certainly thought about CSG. Instead we simply generate mathematical data and build the meshes from that. There is no voxel system but we have experimented.
Each client can generate meshes on their own and send them to other clients.
Some meshes are small and plentiful, others are large. It depends on what you build and how it is set up to interact or animate. For example, most static geo is baked into one mesh.
This is roughly where my knowledge of the meshes end. I’m not familiar with how they animate enough to comment.