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This is pretty neat. Simple enough to decode, and very simple to do random access. And if we ever port to something with a GPU it's might even be supported.
by ErikCorry 5y ago
This is pretty neat. Simple enough to decode, and very simple to do random access. And if we ever port to something with a GPU it's might even be supported. But I worry it might be too visibly lossy, especially for GUI-ish textures.
- modeless 5y agoIt's certainly not going to be perceptually lossless for every image, but good compressors can do pretty well. There's a big difference in quality between good compressors and bad ones. Newer formats like ASTC have better quality but are more complex. ASTC has the advantage of selectable compression ratio from 8 bits per pixel down to 0.89 bits per pixel.