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>Flash died, because it was proprietary and Adobe did not open it up. (and flash was vector animation btw.) I think the iPhone refusing to support Flash had fa
by db65edfc7996 5y ago
>Flash died, because it was proprietary and Adobe did not open it up. (and flash was vector animation btw.)
I think the iPhone refusing to support Flash had far more to do than the underlying business practices or IP.
- hutzlibu 5y agoWell, to me that is the same thing, because since it was proprietary, Steve Jobs and Apple could not control it (and maybe improve it and adopt to their standards) - so they rather threw it out. (not that apple had a problem with proprietary tools, justs with proprietary tools not under their control, in a vital position) If the Flash player would have been open in a way, chromium/webkit is, with many top players working on it - it very likely would still be around and maybe even dominating, as it was way superior in terms of features and more importantly, it was not a mess to work with, like HTML still is.
- Findecanor 5y agoAt its end it was not used much for vector animation as it was used as for playing video on the web. But it had a reputation for being insecure, and for being slow — because it retained the ability to put vector animation on top of videos. When HTML 5 was adopted with video playback tags (safer, faster, open), that killed it for web video.