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Scholastic had a mash-up between choose your own adventure and programming in the 80s. They were awesome. In one chapter the program decided your fate. There we
by mikecoles 5y ago
Scholastic had a mash-up between choose your own adventure and programming in the 80s. They were awesome. In one chapter the program decided your fate. There were "two" outcomes. You were prompted to enter a number and then a countdown appeared. Reading the code, if the input was even, X happened. If the input was odd, Y happened. The trick was to realize the code allowed you to input 0 which was the desired path forward.
https://en.wikipedia.org/wiki/Micro_Adventure https://en.wikipedia.org/wiki/Micro_Adventure
- mikecoles 5y agoA web version linked from the wiki page: https://auri-microadventure.azurewebsites.net/ https://auri-microadventure.azurewebsites.net/