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There always were, there just wasn't the payment infrastructure to hoover up our parents' money in the 90s. I had to behave at computer shows and talk nicely to
by Mezzie 5y ago
There always were, there just wasn't the payment infrastructure to hoover up our parents' money in the 90s. I had to behave at computer shows and talk nicely to the adults about building computers before I was bought a video game (or make my parents drive me to a game store). Also they weren't full of micro-transactions.
If there had been ways to buy games online + digital downloads, I would genuinely have feared for my parents' pocketbooks.
- meheleventyone 5y agoI grew up in the 80s and would regularly get magazines on the weekly grocery shop with the demo cassette on them. The argument isn’t that videogames only just started to exist and that kids only just started to play them. It’s not really comparable because there wasn’t the ubiquity or range of compute power there is now. Modern games tend to nestle at the top of it as the parent comment suggests. There is a whole market of people that want to play games that have bad hardware. And my point is that there was a sea change about a decade ago in that respect that the wider industry is only just catching up to.