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> Considering how Google’s treated AR and VR in the last 10 years, hyping people up then quietly pulling back support and finally cancellation after just 2-3 ye
by throw10920 5y ago
> Considering how Google’s treated AR and VR in the last 10 years, hyping people up then quietly pulling back support and finally cancellation after just 2-3 years
s/AR and VR/half of the products that Google develops/
Google has some kind of inability to develop stable, boring, long-lasting products, instead prioritizing UX churn and new half-baked features over fixing old bugs or optimizing for performance.
There was a very insightful comment on the Teams 911 thread a few days ago[1] - the entire thing is worth reading, but the most important point is "Google is not setup in same way and internal incentives are not like that, judging by hoard of messaging apps. They are simply setup to make very short projects that do not require long-term commitment."
I do not trust Google to make stable (or privacy-preserving, which is especially relevant to AR...) products.
[1] https://news.ycombinator.com/item?id=29496753 https://news.ycombinator.com/item?id=29496753