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What I meant in this article is that designing the ways to deal with graph-like structures should be done after the ownership model has been understood. If you
by dystroy 5y ago
What I meant in this article is that designing the ways to deal with graph-like structures should be done after the ownership model has been understood. If you start your first program directly on this kind of problem, you'll be only fighting the borrow checker and not really enjoying Rust.
I should probably have taken my own experience with broot rather than the linked list example (which hurts many fans of its theoretical beauty).