3 ms·
It would fail for single large splash-screen PNG files, and that's where they were looking to shave milliseconds.
by jjoonathan 5y ago
It would fail for single large splash-screen PNG files, and that's where they were looking to shave milliseconds.
- kevingadd 5y agoYou'd also have to be kicking off PNG decodes in a way that is compatible with offloading them to a threadpool, and lots of software likely just loads images synchronously and moves on with its day.