4 ms·
What I want is multiple large files (chunks being individual files in a stream) to arrive one after the other, without re-request gap, and without multiple file
by kaetemi 5y ago
What I want is multiple large files (chunks being individual files in a stream) to arrive one after the other, without re-request gap, and without multiple files hogging bandwidth. (i.e. HTTP/1.1 Pipelining)
It's easy with streaming video, when you can just time the requests at a fixed rate. But for stuff like streaming game assets, you never know how long each download will take. Doing parallel requests will just slow down the time for the first asset to appear, and doesn't guarantee that you fill the bandwidth anyway if the latency is high enough...