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Google had the head start here with Glass, and then in classic Google fashion they let it die. I'm always baffled how bad is Google at playing long term games.
by whoisjuan 5y ago
Google had the head start here with Glass, and then in classic Google fashion they let it die.
I'm always baffled how bad is Google at playing long term games. Their biggest mistake with Glass was trying to productize it too fast and stopping when they saw it didn't have good consumer fit.
They could have instead go more incremental by releasing developer hardware and learning from that. They could have kept that program small and nimble, but instead they pivoted into some bizarre enterprise program that has always gave me the impression of a "save face" move. Weird company.
- pjmlp 5y agoAndroid Things was a great example how bad they are. 1 - Remove Java layer from AOSP 2 - Add C++ frameworks as replacement 3 - Call it Brillo and show it at Linux Plummers 4 - Bring Android layer back with restrictions, call it Android Things 5 - Add back the capability to write drivers with NDK (lost in Brillo - Things transition). 6 - Let it stagnate for around one year 7 - Kill the project.
- kwertyoowiyop 5y agoPeople start with the assumption that Google folks are very wise. Why? This assumption just makes it more difficult to explain their bad decisions.
- gonehome 5y agoEven Google Wave could be another example of this. They killed it almost instantly? This was before Slack, discord, etc.
- nomel 5y agoIt couldn't even scale up to 200 messages, because it was all so incredibly unoptimized. It's like one guy worked on it, then it was immediately abandoned.
- c0balt 5y agoSomeone at Google couldn't count that low. /s
- notreallyserio 5y agoAn invite only collaboration tool? How could it have failed!
- duderific 5y agoAs long as Ads keeps bringing in billions, there is little incentive to think long term.