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Sure, but the point is, his "DNA" argument is a complete non-starter. Game studios have to do a ridiculous number of things that have nothing to do with the co
by CamperBob 15y ago
Sure, but the point is, his "DNA" argument is a complete non-starter. Game studios have to do a ridiculous number of things that have nothing to do with the core business of game design, like rendering, physics, networking, tool development, and so on. The same's true of a few movie studios who've led the way for the rest. Are we supposed to believe that a Pixar or a LucasArts or a James Cameron is somehow incapable of developing and deploying a simple networked Silverlight player?
I hope that Netflix's long term business model doesn't depend on the answer to that question being "No, that's not in their DNA."
- deleted 15y ago[deleted]
- jmellicker 15y agoI agree that each content provider developing their own digital distribution system would be inefficient and confusing to the consumer, who desires a simple, centralized menu and search function to locate and view content. It's nice that so many websites offer some kind of streaming video, but the friction of moving from site to site, each with their own navigation and search functions of varying quality, seems like as much trouble to most consumers as getting up and walking across the room to change channels on their TV. Netflix has done a good job in aggregating content, although I don't believe they have a format and business model that is sustainable into the next decade.