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It’s an interesting framing overall, but I’m not really convinced that the R/E distinction is as clear in real life. The key attribute that both R and E types
by n8cpdx 5y ago
It’s an interesting framing overall, but I’m not really convinced that the R/E distinction is as clear in real life.
The key attribute that both R and E types here seem to share is _caring_ and a commitment to a larger team goal/outcome.
The care/don’t care distinction seems clearer to me and much more recognizable. Within _cares_ people, there may be a further divide in styles, between progressive idealist and tactical/strategic (corresponding to R and E). But the thing about caring, is if you care, you’ll notice if your approach isn’t working or you need to change your style to suit the environment.
The implication of this framing is that leaders really need to make sure there is a clear vision/goal/outcome/mission for the _cares_ people to organize around. They also may need to recognize that most people unfortunately don’t care about their work or their contribution to society beyond raising their children and consuming, and that’s fine/not likely to change.
For people who care, then, the task is to recruit/organize the people in the organization to help avoid counterproductive work, and nudge things in the right direction.
(And of course, like nearly all categorizations of complex human systems into binary, my categorization is just a concept to organize thought, not an assertion of truth; people are fluid and drift between and sit on a spectrum between those categories)
- quickthrower2 5y agoI find it hard to care too much at work. The mission is normally the same: to make the founders very rich. Everything feeds into that with a layer of “we better be reasonably good to staff because its hard to attract and retain talent”. When there isn’t supply/demand on your side then as a worker you end up like the factory workers who have to work through a tornado. My caring comes from pride in my work and intrinsic motivation mostly, not from the mission of the company. The mission after all is to make people rich. Thats why i find bonuses weird. A bonus is based on a metric, and that metric is probably gameable. Share of revenue is probably best if you want to pay a bonus. Or just increase salaries.