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Weird: Generative Art in Common Lisp
- coldcode 5y agoAs a generative artist I love seeing what other people do. Sadly I am not conversant in CL so its difficult to understand.
- inconvergent 5y agothe most interesting part (as far as i'm concerned. i have some bias here ...) is the stuff about manipulating the graph structure. the concept is described in the readme, and does not rely that heavily on CL knowledge. it's not that the method is new or anything, just that i think it's a neat way to think about it. if you are interested in the code at large, then, yeah .. this isn't a good intro to CL.
- bmitc 5y agoI'm curious if you have any thoughts on doing the art stuff full time. I also have a mathematics background, and I have been working towards getting into digital art (not just generative art). While I work in software engineering now, having a more explicitly "creative" job has always seemed interesting to me. It seems there's a place out there for stuff like this, getting to consult with things like movie production and other art installations, for example.
- inconvergent 5y agoit hasn't seemed realistic for me so far
- shagie 5y agoFor those inspired by this, they may also like context free art - https://www.contextfreeart.org https://www.contextfreeart.org For example: https://www.contextfreeart.org/gallery/view.php?id=4223 https://www.contextfreeart.org/gallery/view.php?id=4223 startshape lightning shape lightning rule 20 { CIRCLE[r -60..60] lightning[y -1 s 0.99 r -10..10] } rule 1 { CIRCLE[r -60..60] lightning[y -1 s 0.5 r -50..-20] lightning[y -1 s 0.99 r -10..10] } rule 1 { CIRCLE[r -60..60] lightning[y -1 s 0.5 r 20..50] lightning[y -1 s 0.99 r -10..10] }
- podiki 5y agoBeautiful, and in Common Lisp just makes it that much better for me. Thanks for sharing!
- marban 5y agoAwesome! Anyone seen an equivalent in Python?
- dahart 5y agoNodebox 1 is an amazing Mac only Python library & GUI for visual programming & generative art. https://www.nodebox.net/code/index.php/Home.html https://www.nodebox.net/code/index.php/Home.html Processing comes in a Python flavor as well, and is cross platform. https://py.processing.org/ https://py.processing.org/ BTW, it’s incredibly easy in Python to make generative art in many styles including the ones in this article using only an image output library.
- hangtwenty 5y agoWhoa, NodeBox! Back when I was doing my first big coding project, NodeBox 1's Linguistics library was really helpful for me. (https://www.nodebox.net/code/index.php/Linguistics.html https://www.nodebox.net/code/index.php/Linguistics.html) > The library bundles WordNet (using Oliver Steele's PyWordNet), NLTK, Damian Conway's pluralisation rules, Bermi Ferrer's singularization rules, Jason Wiener's Brill tagger, several algorithms adopted from Michael Granger's Ruby Linguistics module, John Wiseman's implementation of the Regressive Imagery Dictionary, Charles K. Ogden's list of basic English words, and Peter Norvig's spelling corrector. It was in college and I was learning to code as I went (I was a humanities/lit major). I was using NLTK and some other libraries, piece-wise, but NodeBox Linguistics bundled libraries I couldn't get working/installing right at the time. (I could not afford a Mac so I was working in a Linux VM. Although its GUI is Mac-only, the NodeBox libraries aren't Mac-only. Just noting that for passers-by.) NodeBox Linguistics proved to be critical-path to the project. And that project was formative for me, so it gives me the warm-fuzzies to encounter NodeBox again. Thank you for sharing it! I should join the forum... ---- More info about NodeBox 1 libraries: > Libraries, add-ons and extensions that make complex things like image manipulation, vector drawing and linguistics easy. https://www.nodebox.net/code/index.php/Library.html https://www.nodebox.net/code/index.php/Library.html ---- I do use Mac these days but cross-platform note: - NodeBox 1's libraries are not all Mac-only - NodeBox GL has cross-platform libraries (though its GUI is Mac-only)
- Epitom3 5y agopretty!
- andybak 5y agoI've been trying to track that top image down for ages. This faux bokeh was a big inspiration for a VR piece I made: https://andybak.net/gossamer https://andybak.net/gossamer (By "faux" I just mean this isn't simulating optics to any great level of realism) I knew it was by inconvergent but I didn't think of looking on Github for some reason. My implementation was actually different - I based mine on the work of Keijiro Takahashi: https://github.com/keijiro/VfxBokeh https://github.com/keijiro/VfxBokeh
- deleted 5y ago[deleted]
- inconvergent 5y agoin the event that you haven't seen it: https://inconvergent.net/2019/colour-shift/ https://inconvergent.net/2019/colour-shift/
- heyitsguay 5y agoThat's really beautiful, awesome work and explanation of how it was done!
- inconvergent 5y agothank you!
- andybak 5y agoI hadn't spotted that. That's much more digestible (and this page also: https://inconvergent.net/2019/depth-of-field/ https://inconvergent.net/2019/depth-of-field/ ) How do you feel about the recent explosion of interest in generative art? Rather bizarrely it seems that people seem to think it developed out of crypto/NFTs and are unaware that people were doing it before it became hitched to this dubious trend. Do you think it will become tainted by association or can it actually benefit from all this attention?