3 ms·
People cheating (and especially people making and selling cheats) cause actual harm to the publisher of the game for starters, by making the game worse for all
by seanhunter 5y ago
People cheating (and especially people making and selling cheats) cause actual harm to the publisher of the game for starters, by making the game worse for all legitimate players.
- mantaraygun 5y agoOnly for very particular kinds of games. And the meaning of "cheat" isn't even clear, different communities have different standards for what is permitted. Codifying any particular communities standard for video game cheating as the law and forcing all others to abide by it under threat of state violence is abhorrent. I'll give an example: I play minecraft on a server with a group of a few dozen friends. On this server, some forms of client mods are permitted while others are frowned on. One mod I use, ItemScroller, has the ability to mass craft lots of items at once. This is great for avoiding RSI, try crafting a chest of dispensers without it and you'll have to click thousands of times, instead of holding down a single button for a minute or so. Other minecraft communities might think this is cheating, and they are free to think that and play without it. But why should they have any right to impose their viewpoint on me?
- Fire-Dragon-DoL 5y agoThat's a very narrow interpretation. World of warcraft at some point reached a required level of farming where it was assumed that you needed a bot to just participate in endgame content (lot of material to gather and side quests), or devote your entire life (16 hours) to repetitive actions. How you manage that? What about cheating in single player in games that do have also a multiplayer components? How about monster hunter, many people cheated in that game because the end game farming is unsustainable, however once the equipment is cheated, it's possible to play and really enjoy the endgame content. It would be so detrimental to ban cheating. There are games that are made with cheating presumed (e. g. Ultima online)