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Workers Need Homes, So Why Isn’t Our Zoning Keeping Up with Job Growth?
- 999900000999 5y agoNimby strike again, the problem is the only people who can really fix this would end up losing money. Homeowners need to start voting to allow more housing to being built, but imagine if tomorrow getting a building permit took 30 minutes, and you could build whatever residential structure wherever you want it to. Home values would stop appreciating at such a rapid pace, I'm seeing this all over the United States. States. It's as if we forgot how to build homes, so what happens is an old rundown apartment building gets a few coats of paint, and turns into a luxury condo complex. This has the effect of displacing the previous residents, while pushing other landlords to also convert to condos. Few cities are doing housing well, my beloved Chicago is a good example. Since enough people are leaving, and there's enough stock to begin with, rent is still very affordable. I can still get a metro accessible two bedroom for around $1,100. Split that with a friend, and your rent only $550 a month. Hypothetically, if you have two job offers, one required you to be on site in Seattle but pays 200k a year, and the other allows you to live wherever you want in the United States but only pays 120k, you might come out ahead with the 120k a year job.
- trinovantes 5y agoSometimes I think city council members should be required to play SimCity with high density residential turned off but have to provide full city services and avoid bankruptcy. IIRC, this was actually impossible in SC4 hard mode since low-density residential zones cannot financially support city services and city expansion (just like real life!)