4 ms·
could you please tl;dr the magic for those who are completely out of the Haloverse? (I played about 3 levels of the first one, it was ok for that time, I know
by pas 5y ago
could you please tl;dr the magic for those who are completely out of the Haloverse?
(I played about 3 levels of the first one, it was ok for that time, I know people really love it, but so do Doom, or Diablo, etc)
- willis936 5y agoBungie in its day was very grounded and in-tune with "the player experience". The team would play the game with each other at the end of every day and have fun doing it. Only things that made the game more fun were put in. As for storytelling in the campaigns: it was a space opera complete with mysticism and an epic journey. It's really hard to stretch that into a never-ending story, but the books have done well. The games have not. The first problem is in making the self-insert chief a human. It was obvious from the beginning. When I played Halo 4 I had a mental list of all the ways the creative direction dropped the ball. There's something that 343's culture has never understood about the Halo games. They think it's a Michael Bay film because the audience is young men but it's more like Star Wars V. This is a highlight reel of what I'm talking about. https://youtu.be/6qfx9eoB-88 https://youtu.be/6qfx9eoB-88