2 ms·
We had paid overtime working on APB at Realtime Worlds across the whole salaried team. I do think it curbed the crunch a bit but did nothing for the project man
by meheleventyone 5y ago
We had paid overtime working on APB at Realtime Worlds across the whole salaried team. I do think it curbed the crunch a bit but did nothing for the project management side of things. There were so many things wrong with that project though it’s probably not a great case study. The other side of it is that people would work extra hours even if they didn’t need to which you might think is great but actually leads to lots of downstream effects because there is more to test that’s been written by people past their best.
My personal take is that the overall discipline of managing software projects is so woolly and ill-understood to begin with that the incentives aren’t really there beyond the obvious fairness of actually paying people for the work they do. You don’t need a cost to competently push back against unrealistic processes.