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Bethesda's Elder Scrolls and Fallout series have much less NPCs in their worlds and far fewer densely populated areas compared to a game like Cyberpunk, where t
by gundamdoubleO 5y ago
Bethesda's Elder Scrolls and Fallout series have much less NPCs in their worlds and far fewer densely populated areas compared to a game like Cyberpunk, where there's crowds of people around every corner. If they really did intend for every single NPC actor to be on a TES level schedule I can see where the difficulties come from.
- gopher_space 5y agoThe conceit being that I want to watch some McDonalds employee brush his teeth before heading out to work, or get the chance to talk to some guy about his mortgage at a bar. I don't know why you'd build a game simulating more depth of interest in background characters than people actually possess, and it's not like occlusion culling is a foreign idea.