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In Oblivion and Skyrim IIRC, the characters were mostly individually configured by the level designers. That works fine for a world where you have what boils do
by Youden 5y ago
In Oblivion and Skyrim IIRC, the characters were mostly individually configured by the level designers. That works fine for a world where you have what boils down to a few small towns but I don't think the same approach could be applied to a place the size of Night City.