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From a far removed distance, it seems to me that you can create AAA game with good labor conditions, with enough time. But the underlying technology moves so fa
by jhanschoo 5y ago
From a far removed distance, it seems to me that you can create AAA game with good labor conditions, with enough time. But the underlying technology moves so fast and the expectations along with it that you end up requiring to do so much in parallel in lockstep to get it to ship early enough, and with this parallelism comes great cost when things inevitably crop up.