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Part of this is that he tried to keep the TempleOS code simple, so he didn't implement things like USB or GPU code, and he eventually took out BMP support. He h
by Rendello 5y ago
Part of this is that he tried to keep the TempleOS code simple, so he didn't implement things like USB or GPU code, and he eventually took out BMP support. He had a limit of lines of code he tried to keep things under.