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>Also, don’t forget that languages with big standard libraries, like Python or C# or Java, always end up with oodles of stuff in there that is deprecated or inc
by simion314 5y ago
>Also, don’t forget that languages with big standard libraries, like Python or C# or Java, always end up with oodles of stuff in there that is deprecated or incompatible. That’s as bad a sign as anything.
This does not happen that much, and in Java and .Net world if some functionality is deprecated there is a replacement, I think I only remember some possible unsafe or ineeficient functions were deprecated so you use the better ones. I don't have experience with Rust , only with node/npm and is a hell , for some reason is decided to split stuff in super small pakcagtes of various quality, today I sepnd hours debugging a npm freeze caused by some package , in the end the cause is probably a shit npm/node implementation that crashes when some specific git version is installed , but debugging this I discovered that the unit testing packages the project uses(I inherited them) instead of beeing one or few packages are a few, and for some reason one of them had a weird dependency that it should not have(a dev only despondency ) and this dependency was also just pulling directly from GitHub ...shit in a few years when GitHub is gone lots of things will stop working (I also had issues with scripts because someone changed master into main because American politics...).
I personally prefer the Java or .Net model, a big standard lbirary and then for most important things you have a small number of options since the community did not wanted to do CV driven development, and most of the time you find all you need in a single library with no or few dependencies. But Rust does not have the Java or .Net money to hire devs to work on the boring stuff of correctly implementing standards like json,XML, date&time and keep maintaining it - (not sure how Python did it) and Rust community seems to be inspired byt node community a lot and this is bad.