3 ms·
> if you used area-lamps (in Blender) for example. They probably exist in POV-ray, They do: http://www.povray.org/documentation/view/3.6.2/38/ http://www.povra
by mschaef 5y ago
> if you used area-lamps (in Blender) for example. They probably exist in POV-ray,
They do: http://www.povray.org/documentation/view/3.6.2/38/ http://www.povray.org/documentation/view/3.6.2/38/
> a 3d GUI to move-and-place these objects around grossly simplifies the effort, compared to placing the objects around with a text-based format like POV-Ray.
This can depend on what you're doing and what background you bring to the work. ie: Just recently, I've found myself more effective developing 3D print designs using a textual language than via a drag/drop UI. (But I bring a programming background, like to think in abstractions, and was making designs that were quite inorganic...)