3 ms·
And my point is the majority of floating point applications, which is to say _not_ scientific computing, don't care about subtle rounding-error differences in r
by nickelpro 5y ago
And my point is the majority of floating point applications, which is to say _not_ scientific computing, don't care about subtle rounding-error differences in results
- josefx 5y agoYou cannot even stop a NaN from propagating, I would think that affects a lot more than just scientific computing. Of course games probably don't check, I ran into having NaN money in at least one game I played.