7 ms·
The feeling is the most important thing. So long as the core is Halo, it’s OK if they bolt on everything else after release, IMO. Launching with 10 maps is dis
by generj 5y ago
The feeling is the most important thing. So long as the core is Halo, it’s OK if they bolt on everything else after release, IMO.
Launching with 10 maps is disappointing but understandable given the depth of modeling resources that were required for the open world campaign. Halo 2 had 12 and Halo 3 had 11, with much more onerous ways to add maps compared to today. I don’t think the limited number of maps will overly limited Infinite.
Limited game modes sucks but at least they will get us more in early Jan. I’m sure maps will be a quick follower as well. Forge is scheduled for May, which is unforgivably late but at least they are including it. I can’t think of many games with a Forge-like feature.