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an async runtime inherently requires knowledge of the underlying system which Rust remains agnostic to. Rust can be written to target bare-metal (where no OS ex
by FerdSlav 5y ago
an async runtime inherently requires knowledge of the underlying system which Rust remains agnostic to. Rust can be written to target bare-metal (where no OS exists) to WASM and everything in between. If a runtime was added to the language itself you would inherently limit the flexibility of the platforms by which it could target.