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Pervasive computational special effects became widely available around the early 90s (Silicon Graphics, Pixar, ILM); maybe writers migrated towards movies arou
by jjtheblunt 5y ago
Pervasive computational special effects became widely available around the early 90s (Silicon Graphics, Pixar, ILM); maybe writers migrated towards movies around then, because they could tell visually compelling stories.
maybe (again, maybe) the expanding availability of high bandwidth cable access has shifted attention back to homes as theaters?