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My personal issue with this idea is that cars - presently, are driven by humans, and while we can look to the future, the present necessitates that we design by
by throwaway946513 5y ago
My personal issue with this idea is that cars - presently, are driven by humans, and while we can look to the future, the present necessitates that we design by these standards.
Cars are methods of transportation (and even though I'm a car enthusiast, who enjoys driving) they should be driver focused. The center screen in a Tesla is where _all_ the information is available for the driver. There are no secondary gauges or other driver-specific controls or displays. The car, presently, should be oriented for the driver to pay the most attention to the vehicle, the road, and their surroundings.
If there's a display behind the driver, or solely on the passenger side of the vehicle out of sight and reach of the driver, then it can be presumed to operate for the passengers of the vehicle.
- maxdo 5y agothey split the screen when you're driving.
- ghaff 5y agoIt doesn't matter. It's a totally unnecessary distraction for the driver. And, yes, there are other non driving-related distractions--both their phone and things like music (which has existed in some form forever)--but that's not a reason to add another. The passenger can use whatever entertainment they want that doesn't distract the driver. This is an absolutely stupid idea.
- darknavi 5y ago> The center screen in a Tesla is where _all_ the information is available for the driver. There are no secondary gauges or other driver-specific controls or displays. That's not true for the S & X FYI, they have an instrument cluster. > The car, presently, should be oriented for the driver to pay the most attention to the vehicle, the road, and their surroundings. Games don't cover the psudo instrument cluster on the single-screen vehicles.
- throwaway946513 5y agoEven if they don't cover the instrument cluster or the pseudo cluster, the screen is the main interface for the driver. Even though the passenger may interact with the display, the mandatory functions of the car and even required secondary functions are built into the display and thus it would result in a primary usecase for the driver. Drivers don't need more distracting nonsense in their main line-of-sight. My main response was towards the 3 & Y, but the S & X still use the center display for secondary functions with the driver.