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There was a feeling when playing the PS1 like everything was being pushed to the limit, only just under control. Textures swimming and popping and little gaps a
by Nition 5y ago
There was a feeling when playing the PS1 like everything was being pushed to the limit, only just under control. Textures swimming and popping and little gaps appearing in the world as you explored it. Much like saturation on an audio track, that appearance of being close to the edge or even a little beyond it added somehow to the excitement. A force too powerful for the medium to contain.