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Thanks for the reply, allow me if you don't mind, to supply a counterpoint: I believe they're distinctly different in means, though maybe not effect. The stren
by 0des 5y ago
Thanks for the reply, allow me if you don't mind, to supply a counterpoint: I believe they're distinctly different in means, though maybe not effect.
The strength in flash was the ease of using the IDE(?) to create things like tweens and interactions in a way I can only compare to Visual Basic. Despite Actionscript and Javascript both being hypertalk-alike technologies (and now ECMAscript), the speed at which one could, say, create an interactive cartoon or cutscene in Flash is unmatched when compared to that of WebGL or Canvas. I venture to assert that this is because of the environment used to create these types of things was superior to typing raw code.
This entire argument, however, is based on me not being an expert in WebGL or Canvas, and not being aware of a Flash-comparable development environment to create projects for them other than a textual IDE.
- PaulHoule 5y agoYour right that the Flash Editor is what made flash The flash editor is still around, now they call it ‘Animate’. In addition to outputting Flash it can make video and ‘HTML5’ so you can use it like you always have but not worry about the user having a Flash Player.