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> But I'm still in mourning that async took over the world. I agree, it does seem like a step backwards in general. However, for Rust it makes sense. There is
by rdtsc 5y ago
> But I'm still in mourning that async took over the world.
I agree, it does seem like a step backwards in general. However, for Rust it makes sense. There is no runtime, so there is nothing to preempt the green threads/lightweight processes etc. But yeah, with higher level languages like Python, I was disappointed to see how async was emphasized in 3.x over green threads which were already used by a number of projects.