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You are right; I was being loose with my language on assets and receipts. Thank you for the correction. > but if that content looks anything like the original
by SpaceManNabs 5y ago
You are right; I was being loose with my language on assets and receipts. Thank you for the correction.
> but if that content looks anything like the original asset, they're liable to get sued for copyright infringement.
I am thinking something more along the lines of a game that supports in-game mods for it. There is nothing limiting you to use the original asset; you just need proof of ownership to give access to a different functionality. I have no idea how this would work across developers and with copyright, but there are real scenarios right now that would love to use proof of ownership or for mods.
- josho 5y agoYou are seeing a potential future, and an exciting one at that. Unfortunately, there is nothing in what Ubisoft has announced that will help usher in that future.
- deleted 5y ago[deleted]