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Great post. I'm a developer/artist spending long hours working on making video games. I 'm doing it all, the design, code & art. Sounds good. Problem is it ca
by 5hoom 15y ago
Great post.
I'm a developer/artist spending long hours working on making video games. I 'm doing it all, the design, code & art.
Sounds good. Problem is it can get very lonely, you get no encouragement and no criticism. You might make good progress, but sometimes it seems like it would be easier to settle into the nicely defined role of 'designer', 'coder' or 'artist' and only have one thing to worry about.
Reading your post reminds me that I'm not crazy, it _is_ possible to be 'jack-of-all-trades' in the software development stack and to realise an uncompromising vision of your product.
I'm glad there are some who share this idea, thanks :)
- william42 15y agoDo you have any alpha/beta testers?
- 5hoom 15y agoHa! It's just hallway testing with anyone in my immediate vicinity at the moment which provides nice instant feedback but looking into some sort of open beta when the time is right. But in all seriousness, thats one bit I'm not going to kid myself can be done alone. You cannot user test your own code. There's just too much baggage & you never act like a normal user would. As the developer you use exactly the right controls in exactly the right sequence & come away thinking the software is much more usable/stable than it is :)