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Sure, it's impossible to distinguish between "great at X" and "having a lucky streak at X" for anyone. From my understanding, though, Romero could -- and did -
by kqr 5y ago
Sure, it's impossible to distinguish between "great at X" and "having a lucky streak at X" for anyone.
From my understanding, though, Romero could -- and did -- crank out good, smaller games on demand early in his career, far more than is easily attributable to lucky streak.
The problems, as I see it, only began when he wanted to make bigger games and thought the way to do it was by hiring lots of people and somehow his dream would get well executed by this ill-thought-out organisation.