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I thought I was done with single-player games, and then a friend gave me Disco Elysium, an art project/interactive book/detective story/mortality reminder that
by meristohm 5y ago
I thought I was done with single-player games, and then a friend gave me Disco Elysium, an art project/interactive book/detective story/mortality reminder that introduced me to British Sea Power (music). I’m particularly impressed with the skill tree and the term “Inland Empire” for one of the detective’s inner voices, and that many failed actions can be retried after increasing the relevant skill.
For books, Finding the Mother Tree, by Suzanne Simard, for reinforcing how important soil-health is to the growth of trees. I wish more of the old trees and not just Douglas Fir had been left around here, since they help the next crop of trees come up healthier, due to the mycorrhizal fungus that links the roots (and benefits from the sugars in what seems to be a mutualism). After a clearcut, the parasitic fungi are more likely to take over as they digest the lopped trees, making it harder for new trees to establish. Thanks to this book, Anna Octavia Butler and Robin Wall Kimmerer, I practice taking a longer view.
- Rodeoclash 5y agoI'll second Disco Elysium. For a long time I wondered what a computer game would look like if it had competent writing. That game is Disco Elysium.
- aasasd 5y agoI mean, there are some games from back in the day that are said to be pretty good, e.g. ‘Myst’ (still haven't gotten around to it). Text adventures seem to attract authors with some ability: for example, ‘The Hitchhiker's Guide to the Galaxy’ and Adams' ‘Bureaucracy’. Plus more-modern games by e.g. Emily Short.
- flatiron 5y agoWish it had a Linux port. I did see it was on stadia so I may check it out.