4 ms·
Wow, sorry to be blunt but 1) it looks AWFUL. I didn't expect it to robustly-successfully redraw sources but this is just a dismal implementation of depth-reduc
by carrolldunham 5y ago
Wow, sorry to be blunt but 1) it looks AWFUL. I didn't expect it to robustly-successfully redraw sources but this is just a dismal implementation of depth-reduction. 2) Its offensive, insulting, to say that this converts into 'pixel art'. 3) Not only that but it is trivial. I'm sure almost anyone reading will have done something at this level for interest in two or three lines and then abandoned it seeing how bad it looks. As a pallet cleanser (ha) here's an article about actually good low-color automated processing https://bisqwit.iki.fi/story/howto/dither/jy/ https://bisqwit.iki.fi/story/howto/dither/jy/
- kingcharles 5y agoThat's an amazing article. I had to dither all the 24-bit color sprite assets from the artists, when I was a video game developer in the 90s, into a single 256-color palette that was hand-picked. I just used a simple euclidian-distance algorithm and thought I was clever. As always with HN I come out looking like an imposter!