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I've used many many different 3D programs from 3DS max, milkshape, XSI, Maya, Unreal 2, Unreal 3/UDK, Unreal 4, Hammer, Source, Three.js web editor, Zbrush, Hou
by archerx 5y ago
I've used many many different 3D programs from 3DS max, milkshape, XSI, Maya, Unreal 2, Unreal 3/UDK, Unreal 4, Hammer, Source, Three.js web editor, Zbrush, Houdini, etc and none of them have made me as frustrated as using blender. So I don't know?
- DonHopkins 5y agoHello again. Can you name ONE way 3D Studio Max's user interface has tangibly improved since Monica Lewinsky brought Bill Clinton a pizza and blew him in the White House? Not ONE? If you can't, then I rest my case: Max has an ANCIENT outdated user interface, and it's been stagnating for decades. So what if you're used to it? I'm used to Windows 95 and Microsoft Visual Studio 6 too, but that doesn't mean they have good user interfaces. https://www.youtube.com/watch?v=eYt0khR_ej0 https://www.youtube.com/watch?v=eYt0khR_ej0 >"Jim, let me tell you something: there's gonna to be a WHOLE BUNCH of things we don't tell Mrs. Clinton. Fast food is the least of our worries, ok buddy?"
- wizzwizz4 5y agoIt depends what you're using it for. I like Sketchup and Hammer; Blender doesn't remotely resemble those. But then, Blender can do things that those most certainly can't; they're for different jobs.