4 ms·
Interestingly enough, it might actually be good for replayability because the guaranteed absence of a card can change the optimal strategy in otherwise exactly
by Kinrany 5y ago
Interestingly enough, it might actually be good for replayability because the guaranteed absence of a card can change the optimal strategy in otherwise exactly the same situation.
You could also design the game so that the destroyed cards are intended to be replaced with new editions.
- Kinrany 5y agoOf course instead of destroying the cards you can always rotate them back into the replacement deck.