2 ms·
If you use inline asm for performance, you should probably also write portable code as a baseline, and use conditional compilation to select between hand-optimi
by nextaccountic 5y ago
If you use inline asm for performance, you should probably also write portable code as a baseline, and use conditional compilation to select between hand-optimized inline asm, or portable code. Maybe add in some unit tests too.
It's possible that in the future, with better compilers, the portable code will be actually faster. Even if not, having portable code is a huge plus.