4 ms·
You can totally do async downloads out of webgl, and pixels shaders are no more synchronous than compute shaders are. https://developer.mozilla.org/en-US/docs/
by jdashg 5y ago
You can totally do async downloads out of webgl, and pixels shaders are no more synchronous than compute shaders are.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/WebGL_best_practices#use_non-blocking_async_data_readback https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/W...