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Program size limits are a thing of the past. Today you don’t need to worry about program size, and (like on the CPU) you’ll probably bump into long compile time
by dahart 5y ago
Program size limits are a thing of the past. Today you don’t need to worry about program size, and (like on the CPU) you’ll probably bump into long compile times way before running out of space. Memory access is whatever RAM is on the board, plus whatever you want to stream/transfer from CPU RAM and/or disk.
Complexity doesn’t matter, your GPU programs can be arbitrarily complex. what matters is that your workload is fairly uniform - GPUs are SIMT machines that will realize performance gains any time you have lots of threads (thousands, millions, billions) that all mostly do the same thing and can execute mostly independently.
Yes, you can do Monte Carlo simulations, decision trees, and ML without Neural Networks. All of these things are extremely common.