3 ms·
If the diversity of hazards was ramped up this could easily be very fun, a much more intense and fast-paced arcade take on Portal. Never mind the classic sprite
by artursapek 15y ago
If the diversity of hazards was ramped up this could easily be very fun, a much more intense and fast-paced arcade take on Portal. Never mind the classic sprites and music, the format of Super Mario is just different and would amount to a different Portal.
But as of now, most of the enemies in Mario were designed to be adequate hazards for a character who can only walk and jump, the matchup becomes pathetic if he's suddenly equipped with a Portal gun. From the video it seems the game-makers will have to be more creative with how Mario can be killed (Great heights, ranged attacks, time-trials, as opposed to just touching a mushroom/turtle/pipe plant)