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This is how the battle for openness is won. Not by endless online argument, but by building stuff. Stuff that, by virtue of its openness and flexibility, is too
by daniel_reetz 15y ago
This is how the battle for openness is won. Not by endless online argument, but by building stuff. Stuff that, by virtue of its openness and flexibility, is too awesome to be needlessly and arbitrarily constrained.
Beats the shit out of dogma.
Good on ya, Notch.
- streptomycin 15y agoThe battle for openness is won by building proprietary software?
- omouse 15y agoHe's been saying that eventually it'll be open-source, once it gets a 1.0 version? I don't know, maybe it's time to bug him some more about it...
- doctoboggan 15y agoNo he said it will be open source when he feels it's not making any more money. You can find this (or atleast use to be able to find it) on minecraft.net Edit: Source >Once sales start dying and a minimum time has passed, I will release the game source code as some kind of open source. http://www.minecraft.net/about.jsp http://www.minecraft.net/about.jsp
- deleted 15y ago[deleted]
- MostAwesomeDude 15y agoPresume that he was only saying that to string along the people that would not have been otherwise interested, like the burgeoning community of open-source hackers working on various Minecraft tools.
- Raphael 15y agoDoes he have any history of open sourcing his software?
- MostAwesomeDude 15y agoNot that I know of; he worked for King.com, which produces proprietary Flash stuff. I don't know if he's released the source to his one-off games, like the Infinite Mario Brothers, but it would not surprise me either way.
- ido 15y agoHe released the source to several of his 4k/LD games (which are most of his games).
- wmf 15y agoThere's more than one kind of openness.
- daniel_reetz 15y agoAfter reading comments here I read more deeply into the mojang/notch vs open tools stuff, and I rephrase my "good on ya" to a "nice delivery/flamewar avoidance in yer announcement". To clarify my original comment, I was referring to the open playground approach of Minecraft, but making an unfounded assumption that the open playground model extended to the code. I made that assumption because of second-hand knowledge that mods were making it into the game. Mea culpa.