3 ms·
For me the best fix would be to just abolish it entirely. The next best thing would be a short term automatic copyright (e.g. one year after initial publicatio
by foxfluff 5y ago
For me the best fix would be to just abolish it entirely.
The next best thing would be a short term automatic copyright (e.g. one year after initial publication) and for extension, registration & increasing tax is required. I would also put some limits on exclusivity. For example, I think non-commercial modding of games should be always legal, even if that includes distributing modified assets and binaries. Ideally after the one-year exclusive period, anyone can sell copies if they pay royalties to copyright holder (royalties inversely proportional to the tax -- so it gets cheaper and cheaper over time). I really hate that right now the main obstacle to making a good movie/game/etc store is the fact that you spend 99% of your effort trying to strike licensing deals and most copyright holders have zero incentive to even respond if you're small time.
- ketzu 5y ago> I really hate that right now the main obstacle to making a good movie/game/etc I do not believe that is the main obstacle even by a far margin. It is at best the main obstacle to do that in an established universe. The main obstacle, in my opinion, to making a good movie/game/etc. is that most people are not very good at making these. Making a popular movie/game/etc. on the other hand...