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Goes the other way too — CRPGs are faithful renditions of DnD 5 rulesets and are generally a painful slog to go through; their only saving grace being the writi
by setr 5y ago
Goes the other way too — CRPGs are faithful renditions of DnD 5 rulesets and are generally a painful slog to go through; their only saving grace being the writing. All the variables and rules and none of the flexibility to act on it.
Whereas roguelikes are much less faithful rendition of ADnD, but do a much better job of keeping the spirit.
Really as a general rule, faithful adaptations between mediums is a recipe for dull outcomes