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Yeah, I have to agree. I've been a full-time indie game developer for six years now and I'm fortunate that my peer network consists of about 90% people in the s
by DizzyDoo 5y ago
Yeah, I have to agree. I've been a full-time indie game developer for six years now and I'm fortunate that my peer network consists of about 90% people in the same boat, they have a few shipped titles under their belts.
If I want to seriously talk about Steam's discovery algorithm or get some feedback, that can't really just be anyone. And if I want to talk about the game publicly its to get customers, not to show to other game developers.
Not everyone would think the same, and that's okay!
- rmbyrro 5y agoMaking the same switch now. Any advice on a guide for starting in the right direction?