4 ms·
Being able to walk between AR/VR spaces like we walk between websites is going to be game changing. Some sort of standardized metaverse protocol is absolutely
by xvector 5y ago
Being able to walk between AR/VR spaces like we walk between websites is going to be game changing.
Some sort of standardized metaverse protocol is absolutely the next layer that will put the current "internet" to shame.
Some time within the next two decades, most people will be wearing AR glasses and a metaverse will begin to take shape.
Metaverse likely won't obviate the need for traditional internet for some time, but we'll laugh at our arrogance in thinking that we experienced the peak of the internet at any point beforehand.
The ultimate abstraction is not hyperlinked text on a flat panel, but objects, places, and people in our physical reality. Eventually flat-panel internet and UX won't even be a thing.
- issa 5y agoNo idea why this is getting downvoted. AR/VR in 2021 absolutely feels like an Apple II in the early 80s or the internet in the early 90s. I would be shocked if it isn't the next big thing.
- xvector 5y agoHN is pretty reactionary towards AR/VR. I HNers are scared of the reality ahead of us, primarily due to adtech/Facebook concerns, but it doesn't change the fact that it will be reality. Our modern two-dimensional flat-panel compute interfaces are ephemeral and will barely be a blink of an eye on the grand scale. Decades from now, we'll look at the iPhone and laptop like people look at hole-punch computers today. Because they really will be that cumbersome compared to peak AR/VR.
- zoomablemind 5y agoAR/VR still reminds me of the eternal "experience in 3D!" drive, with all sort of glasses for the whole family and friends. Was a curious novelty, sure, but essential and trend-defining? I'm quite more comfy perceiving the remote media in a 2D without any need for an enhanced illusion. Anyone remembers the efforts at realistic skeuomorphism in UI?
- xvector 5y agoHave you used a headset for a reasonable length of time? It's absolutely the future of human interface. You might be comfortable with 2D, just like people before computers were comfortable not using computers. But 2D flatscreens will absolutely be left in the dust.
- bigbillheck 5y agoI remember both the Apple ][ in the early 80s and the internet in the early 90s, and AR/VR isn't anything close to that.
- doublerabbit 5y agoI'm still waiting to hear what this "metaverse" AR/VR peripheral device are going to be. I am going to assume some sort of glasses. Many don't understand that those who have crappy eye vision, AR/VR becomes very hard to use. Having to buy third-party lenses that fit in front of Valve Index headset, works, but it's far from perfect. To have a pair of glasses which act as LCD displays, am I going to pay extra to have them crafted to my prescription? The human eyes are great devices when you have perfect vision; to those with malfunctioning ones, everything is a crappy experience.
- krapp 5y ago>Some sort of standardized metaverse protocol is absolutely the next layer that will put the current "internet" to shame. Yeah, no... that was true until Facebook came along and decided they owned "the metaverse," and then the hype train suddenly and all but universally decided they did, before they even did anything. Facebook is going to write the standard and the protocol and it probably won't be game changing in a way anyone likes.
- xvector 5y agoJust because Facebook is writing the protocol does not mean that companies will eventually settle on some sort of standard. A lot of private companies write protocols that eventually become standards.