4 ms·
Awesome! Now you gotta port it to wgpu and run the simulation on the GPU!
by nynx 5y ago
Awesome! Now you gotta port it to wgpu and run the simulation on the GPU!
- joelthelion2 5y agoI would love to learn how to do that! I'm not certain it would improve things, though, as the most time-consuming step is computing interactions between biots.
- nynx 5y agoYeah, by computing on the gpu (or by using a spatial partitioning system like a quad-tree), you could probably speed that up massively.
- nynx 5y agoOops, you're already using a R* tree!
- joelthelion 5y ago:-)