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I made this simple 2D simulation of life using Rust. I find it fascinating to see how complex patterns can emerge from simple rules, and how well natural select
by joelthelion 5y ago
I made this simple 2D simulation of life using Rust. I find it fascinating to see how complex patterns can emerge from simple rules, and how well natural selection works!
The code is not extremely pretty, but I'm happy with the results. I'm quite amazed that I was able to port the whole thing to the web with very little effort!
- artursapek 5y agoThis is awesome, thanks for sharing. I may tinker with it
- jacobmischka 5y agoMacroquad is great, it does make that virtually effortless. Nice work!
- SkyMarshal 5y agoQuestion - it seems you explained what all the colors do, but what do the different shapes mean (squares and circles)?
- alexeldeib 5y agoSquare indicates intelligence, which allows them to move non randomly towards the nearest edible biot (it’s on the page right after the bullet points).
- ASalazarMX 5y agoI had to close the tab because I know I will stare at it for a while and I'm at work. Really interesting. Is the "biot" name a reference to Rendezvous with Rama?