6 ms·
In general, what is a good language to parse game logs?
by Yhippa 5y ago
In general, what is a good language to parse game logs?
- stevekemp 5y agoMost languages can do most things, so you should pick the one(s) you know best. That said traditionally perl would be the choice for parsing, and it is still a good candidate. For simple extraction - think "programatic grep" - then awk is also a good choice.
- 2OEH8eoCRo0 5y agoPerl
- jhgb 5y agoAlso known as Practical EVE Re-Engineering Language?
- duped 5y agoI've found for down and dirty parsing, you can almost always parse simple log/structured output using operations like `split`, `substring`, `prefix`, and `suffix` where : - `split` splits a string at an index or into substrings separated by a pattern - `substring` takes a substring of a string for a range of indices - `prefix` returns true if the start of the string matches a pattern, false otherwise - `suffix` returns true if the end of the string matches a pattern, false otherwise Python and C++ both have good standard library functions for these tasks. What's less important than a language for your parser is a language to plug the output into to make something useful.
- tomjen3 5y agoUnless the game logs are in json or xml, the easiest language to get started in (assuming a few regexs isn't enough) is whatever language you know, that has a good packrat parser library.
- bjoli 5y agoAnything with parser combinators or PEG support. I had to learn PEG parsing for a project when I was a kid, and that has been one of my most useful skills.
- dunefox 5y agoI'm using F# and FParsec atm, works great.